Introduction
Hello! Welcome to the online manual for Neoathlon! This game started as a 10 week long student project and is becoming something a bit better, hopefully you can join me on this journey to make a new and modern racing experience.
The Year is 3029...
...you find yourself in a grand stadium crowded with spectators. The air is thick with anticipation as a cavalcade of lights dance across the colossal brass structures that encircle the arena. The engines roar to life, in union with the collective heartbeat of the crowd. The vehicles with a light hum pop up off the metallic floor, defying gravity. Welcome to The Neoathlon, where the legacy of human ingenuity becomes a galactic sport. Prepare to race through time, challenge the cosmos, and etch your name in the annals of racing history. Gear up, pilots, for the ride of a lifetime awaits!
Version Information
System Requirements
Credits
Director, Development Lead, Game and Promotional Art - Christian Dahl
Game and Promotional Art - Jacob Roundy
Soundtrack Composer - Michael C. Morrise
Resource Attributions
Atlus Statue Model by Babbaboy
Additional Sound Effects by GazarianGork, CopyC4t, avreference, digifishmusic, distilleryst, tim.khan
Special Thanks
Raymond Maple, Brian Mead, the folks over at The Arch-hive, Tim Cain, Mom